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Archive for February, 2012


The Three Most Common Butterfly Guard Mistakes

Monday, February 20th, 2012

When most people start using the Butterfly Guard in BJJ (Brazilian Jiu-Jitsu) and/or submission grappling, they make one or all of these 3 mistakes.

The first mistake in the Butterfly Guard is to lie flat. Although a few very talented people CAN play guard in this way, you are much more mobile and powerful when you’re sitting up, and your guard is also much harder to pass.

The second most common Butterfly Guard mistake is not gripfighting. Anytime you allow your opponent to get a grip on you, you give him an opportunity to control you and pass your guard. So, regardless of whether he’s grabbing your feet, legs, head, wrist or lapel you should gripfight, gripfight, gripfight.

The third most common error is not having a plan for each range of the Butterfly Guard. You need to know how to be offensive (i.e. which primarily means having sweeping options) at long, medium and close range.

Once you fix the three mistakes in this video  your guard game will improve by leaps and bounds, and you’ll be sweeping opponents all over the place.

Can You Actually Learn to Grapple from Youtube and Video Games?

Thursday, February 9th, 2012

Stephan’s Note: This article is by Grapplearts correspondent Bryanna Fissori, who has previously contributed a piece about MMA training at John Hackleman’s Pit, the home school of former UFC Champion Chuck Liddell.

In the midst of the rising popularity of Mixed Martial Arts with mainstream viewers has come a surge in a new kind of martial artist: the self-taught via television screen and computer monitor.

Mixed Martial Arts (MMA) began to rise in popularity during the early 1990’s, but due to lack of regulations including weight classes and rules in the cage, it was less popular with average viewer and considered by many to be human cock fighting. That image began to evolve over the next decade or so with implantation of the Unified Rules of Mixed Martial Arts, creating less of the violent blood-bath many would-be viewers avoided.

Today MMA widely accepted as a sport made up of numerous components extracted from a plethora of disciplines. Most practitioners of the game undergo training in a gym or dojo either specific to a single disciple or combined as an “MMA gym.” Either way, typical training across the board consists of cardio, strength, conditioning and of course technique. But today gyms are beginning to see an increasing number of students coming in to the sport with a background in “video martial arts.”

The increase in MMA’s popularity has triggered a boost in interest for many specific disciplines with some of the major players being Jiu Jitsu, Muay Thai and Karate, but instead of heading straight to the dojo some students are finding technique in the comfort of their own homes.

Youtube

Richard Bown Jr. trains at The Arena MMA in San Diego, California where he is endearingly referred to by his teammates as “Chavez” a nickname he was given by a teammate. His interest in training was sparked like that of many others. “I would watch it on T.V. and record anything U.F.C., W.E.C. or MMA related,” said Chavez. “In the beginning, for the first six months to a year the only training I got was on my own.  I got started because I use to play a lot of sports, but I was too small to play in college. With combat sports it’s different because you can find people your size.”

Being from the small town of Calexico, California Chavez did not have many options for training, so he resorted to other methods. “I watched a lot of Youtube,” said Chavez. “I would type in G.S.P. training and would watch how G.S.P. trains, or what someone like Freddie Roach is teaching. I would find out what the best people were doing for workout and I would do what they were doing.”

To practice the moves Chavez would borrow workout mats from the school where his father was a teacher. “They were the little yoga workout mats and I would have to tape them together on the bottom so they wouldn’t come apart. Then I would invite friends over and whoever wanted to come would come.”

Chavez training the Peruvian Necktie he learned on youtube at the Arena in San Diego with Coach Vince Salvador Two years into training Chavez (shirtless in the photo) has competed in two Jiu Jitsu competitions and one amateur MMA bout.  One of his favorite moves learned from Youtube is the Peruvian Necktie, which most Jiu Jitsu practitioners will contend is a difficult move to master from a hands-on instructor, let alone a computer screen.

Jai Troche trains at No Remorse in Honolulu, Hawaii. Despite being only 17, Jai has a wealth of martial arts knowledge well beyond his years, most of which has come from hands-on instruction, but has been complemented by external sources. He has nearly 20 fights/matches already under his belt.

“The Eddie Bravo stuff is pretty slick,” said Jai. “But if you have him as a coach you I’m pretty sure you would be able to do it a lot more successfully. There are certain techniques that work and certain techniques that don’t work for your own personal body type.”

So yes, fighters can and do supplement their training with techniques learned from Youtube, and so can you.  But now let’s look at an even more unlikely source of technical instruction…

Video Games

In addition to Youtube, student are also tightening up their skills via Xbox and Playstation. The UFC and E.A. Sports both have well-developed MMA video games which encompass virtually all the details you would find in a real bout. Players who have never touched foot a mat learn how to take down and past the guard to set up for the submission.

“One of the best things I learned from the UFC video game (UFC Undisputed) was the importance of distance,” said Chavez. “Throwing some punches and circling out.”

E.A. Sports Game Designer Victor Lugo shared the same sentiment in an exclusive interview with GrappleArts.com, “One of the things that is really stressed is the importance of circling.” said Lugo. “In the game if you circle into the opponent’s strong side you are going to be significantly more damaged than if you had circled away.”

Lugo explained that he and a number of the other designers for the game were brought on the team because of their background in specific martial arts disciplines. “We are able to capture how a fighter actually trains,” said Lugo, “Because so many of us train we can take the player through that process. There are real drills and real combinations that players have to work on to prepare for the fight in the game. It gives anyone starting in the sport a good idea of what to really expect when they get to the gym.”

Even though the work is being done through the push of a button, those buttons still force players to have knowledge of what will work situational. If one player shoots in, the other has to know how to sprawl. If a player gets mounted on the ground he needs to know the escape. To be successful in the game, players have to have a general knowledge of the techniques. They may not be developing muscle memory, but they are developing a mind set.

After the release of the UFC game Undisputed 2010 Producer Neven Dravinski stated in an interview with Game Focus, “Each match has this inherent tension to it. When you watch two really skilled jiu-jitsu fighters go at it, you can always see that attempt to gain position. . . When you see two people playing who really know the game, it’s scary how much like a real fight it looks like. There’s a really cool cat and mouse game going on that is really indicative of the tension and strategy in a real fight.”

Jai considers the best move he picked up from a game to be the rolling arm bar from back mount. “I thought it was a cool move.”

“The video games are really realistic these days,” said Jai. “So it teaches you decent technique. Not really great, but it’s a way to get knowledge of a position.”

About the Author:  Grapplearts.com correspondent Bryanna Fissori is the 135lb belt title holder for Fight Girls, Hawaii and also has a successful track record in BJJ and submission grappling competition. She trains at South Oahu MMA and Relson Gracie Waterfront Jiu Jitsu in Honolulu, Hawaii, and has been known to supplement her training with techniques she’s learned online.

IF YOU LIKED THIS ARTICLE YOU MIGHT ALSO LIKE STEPHAN KESTING’S INTERVIEW WITH MARSHALL CARPENTER FROM LOCKFLOW.COM: “LEARNING BJJ IN A DIGITAL AGE

 

A ‘Stupid’ Armlock I Was Pretty Sure Would NEVER Work…

Wednesday, February 1st, 2012

Sometimes you just gotta have faith…

In the first few years of my BJJ career I was shown the armlock in the video above multiple times.  And I always thought it was hogwash; that any good opponent would simply twist out of it and I’d end up in a terrible position.

I was always polite about it, of course: when someone taught it to me I would practice it a few times.  The whole time, however, I’d be inwardly groaning about how this ‘stupid’ technique would never work on a quality opponent.

Of course I never used it in sparring, and consequently I  never tapped out anybody with it, not even the scrawniest beginner whitebelt.

Then one day I was competing in a local tournament…

I tried to throw my opponent with a throw called Tai Otoshi, and when that didn’t work I pulled guard.  I then swept my opponent using the omoplata log roll sweep, and got to the top. Once in side mount I noticed that his arm was in the exact position for this attack that I’d written off so many times.  Almost in slow motion I shifted my grips, moved my body, and applied the submission.  He tapped out right away, and I was kind of blown away.

But my trust in this submission didn’t last.

Before long I’d convinced myself that this was a one-time fluke.   A coincidence.

And so, once again, I never even attempted that armlock in sparring.

(Despite my success using it against a tough opponent, and despite my 5th degree black belt instructor telling me it was a good attack, deep down I still ‘knew’ that it wasn’t a legitimate attack).

So there I was, secure in my knowledge that this was an ineffective attack.

Let’s fast forward to the next tournament. In that tournament I ended up fighting a big, strong, aggressive guy.  When we got our grips on our feet I remember thinking, ‘holy crap, this dude is strong.’

Somehow I got him to the ground and secured side mount.

Once again I noticed that his arm was in exactly the correct position to attack with this same armlock.  Slowly, methodically (and with an overwhelming sense of déjà vu all over again) I applied it.  Once again, it worked and he tapped out!

I might be a slow learner, but I’m not completely stupid.  It’s pretty hard to write off two successful attacks in a row leading to two tournament victories against big, strong, motivated opponents. I had to admit that this technique worked.  And that I’d been a bit of bonehead for writing it off.

Obviously when you’re building your game you can’t concentrate on everything all at once.  There just isn’t enough time. And that means that you’ve got to ignore certain aspects of grappling while concentrating on other aspects of your game.

So after a certain point in your development you SHOULD focus on your best moves.  Train with a purpose and don’t dilute your game by trying to get good at absolutely every technique, every position and every strategy.

But at the same time keep an open mind…

Have you heard of the “70/20/10 rule” that has helped make Google a multi-billion dollar company?  Briefly, it goes like this:

  • You dedicate about 70% of your time to your core business tasks
  • You dedicate about 20% of your time to other projects that still relate to your core business
  • You dedicate about 10% of your time to projects that don’t have anything to do with your core business.

I’m equating your bread and butter grappling game to Google’s core business tasks…

And I’m saying it’s worthwhile to spend about 10%  of your training time playing with different techniques and strategies that might seem really weird and wacky at first.  I’m officially giving you a ‘hall pass’ to occasionally creatively explore areas that have nothing to with your main game.

If one of the most successful companies in the world thinks that it’s OK for its employees to work on projects that usually lead to dead ends, then it’s OK for you to explore sweeps, submissions, escapes, reversals and other techniques that may seem exotic, impractical, or even foolish.

Being focused is a good thing. But keeping an open mind is good too!  Who knows, maybe that ‘stupid’ technique that would never work in a million bazillion years will save your butt someday…

Just like that stupid armlock that I ‘knew’ wouldn’t work saved my butt two tournaments in a row!

Click here for a video breakdown of this specific armlock, including the normal way it’s taught and a not-so-friendly, tournament-only version that puts incredible pressure on your opponent.